BOJ 14499, 주사위 굴리기
Source: BOJ 14499 주사위 굴리기
#include <bits/stdc++.h>
using namespace std;
int n, m, x, y, k;
int board[21][21];
int dice[6];
//동, 서, 북, 남
int dx[4] = {0, 0, -1, 1};
int dy[4] = {1, -1, 0, 0};
void move_dice(int dir){
int ndice[6];
switch (dir)
{
case 0:
ndice[0] = dice[2];
ndice[1] = dice[1];
ndice[2] = dice[5];
ndice[3] = dice[0];
ndice[4] = dice[4];
ndice[5] = dice[3];
break;
case 1:
ndice[0] = dice[3];
ndice[1] = dice[1];
ndice[2] = dice[0];
ndice[3] = dice[5];
ndice[4] = dice[4];
ndice[5] = dice[2];
break;
case 2:
ndice[0] = dice[1];
ndice[1] = dice[5];
ndice[2] = dice[2];
ndice[3] = dice[3];
ndice[4] = dice[0];
ndice[5] = dice[4];
break;
case 3:
ndice[0] = dice[4];
ndice[1] = dice[0];
ndice[2] = dice[2];
ndice[3] = dice[3];
ndice[4] = dice[5];
ndice[5] = dice[1];
break;
}
for(int i=0; i<6; i++){
dice[i] = ndice[i];
}
}
int main()
{
ios_base::sync_with_stdio(0);
cin.tie(0);
cin >> n >> m >> x >> y >> k;
for (int i = 0; i < n; i++)
{
for (int j = 0; j < m; j++)
{
cin >> board[i][j];
}
}
int dir;
for (int i = 0; i < k; i++)
{
cin >> dir;
dir--;
int nx = x + dx[dir];
int ny = y + dy[dir];
if (nx < 0 || ny < 0 || nx >= n || ny >= m)
continue;
move_dice(dir);
if (board[nx][ny] == 0)
board[nx][ny] = dice[5];
else
{
dice[5] = board[nx][ny];
board[nx][ny] = 0;
}
cout<<dice[0]<<'\n';
x = nx, y = ny;
}
}
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